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Two Inferno's

The Inferno Page is broken into two sections. The first is Inferno Simmer and the second is Inferno Boil.

Boil is where you are now. It is the high bandwith (fast connection) option. If you want to go to the low bandwith (slow connection) version. Click on the arrow.

 

To Simmer

 
Dante's Inferno

 

Walk with me, dear reader.  You are not afraid to walk through Hell, are you?  The souls of the living cannot be tortured here, yet be warned there are things that may offend you.  This is an extended outline of Dante's Inferno.  It is a partly interactive page, mixed with images and expressions to enhance the feel for the trip.  Most every key point is covered here, save for the details of the sinners which you will have to read the book for.


Brief Outline of what's to come

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You awaken in a dark forest with no apparent way out.  There is an unease in the air and you attempt to make your way through the dense woods.  Off in the distance you see a hill that leads into a bright and blinding radience (Heaven).  As you try to climb it, your path is blocked by three beasts:  a she-wolf, a lion, and a leopard.  These represent the three kinds of sin.  You just about give up hope when Virgil, master poet, comes to lead you to Heaven through the backdoor, i.e. Hell and Purgatory.



After you cross Acheron with the aid of Charon, the ferry-man, you pass a region close to Hell where you see people chasing a flag in fields of maggots and worms.  While they chase the flying banner, swarms of hornets and wasps sting and draw blood from the souls which is devoured by the insects on the ground.  Here are the Opportunists, those who lived not for God or Satan or good or evil... but for themselves.  Those angels who chose no sides in the War in Heaven are damned with the Opportunists.


Limbo, Lust, Gluttoney, Greed, Wrath
Abandon all hope, ye who enter here...
You pass through the gates of Hell, the warning on the gates throwing fear into your heart.  Your guide, Virgil, assures you that this is not a warning for you.  The first region you come to after entering is the dark realm of Limbo.  The souls of the vitruous non-Christians and those born before Christ are damned, but not tortured here.  Their only sin was not knowing Christ, there only punishment is to never see Divine Radience.
Abandon all hope, ye who enter here...


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You pass through Limbo, your heart heavy.  You wonder what other punishments lie in store.  You pass down into the next circle of Hell, that of the Carnal.  These souls sought pleasures of the flesh above pleasures of the spirit.  They are tossed and thrashed about in a great tempest, never resting or knowing peace.  You stop and talk to a pair of lovers who tell you their tale of love and lust.  You begin to feel sad for them, then you see the town whore tossing about in the tempest and remeber these are evil souls.


Cerberus
Indeed, evil souls.  You remind yourself that they are in Hell for a reason.  And accept the fact that you can believe precious little of what they say.  The third circle of Hell is Gluttoney.  These souls gorged themselves in life, taking in scared notions of sustenance, and produced nothing but waste.  The scenery is a great garbage dump of filthy souls piled about in black snow and muck. Cerberus, the three-headed hell-hound, vicously bites and rips apart souls painfully that then reform to undergo the torture yet again.  The stench of filth and the sight of the dump nearly make you lose your
lunch.  It is here, where the Sins of Incontinence begin to be most evident.  


As you pass into the fourth level of Hell, you heard the groans of great physical exertion and the screams of pain.  You climb down and see two factions of people opposing each other.  They roll great boulders between them, each side getting crushed by the great stones.  One side shouts "Why hoard?", the other shouts "Why waste?".  You realize that these are the hoarders and wasters of money, in the circle of Greed. Those who coveted money and lavishness rather than the wealth of spiritual enlightnment.


Wrathful
You pass Greed and wait for the ferry to take you accross the River Styx.  As you and Virgil cross, you notice that the river is teeming with souls of Anger.  The wrathful claw at each other to keep from drowning, drowning each other in the process, and the sullen are buried in the muck at the bottom of the river, their torture silent.  You whack a few souls away from the boat to keep it from over-turning.


 


Wall of Dis

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After a little help from above, you pass into the inner Hell of Dis.  The first circle you climb down into is Heresy.  Those who believed that their souls died with their bodies are punished in a truly fitting way.  They are confined in open graves awash with flames, as you walk by the screams and anguish of the damned almost overwhelm you.  You stop and talk to one soul who rises from his grave to tell you how he doesn't deserve to be here.  Remembering that these are evil souls, you take no heed of his words.


You enter the Circle of Violence and Virgil tells you that it is broken into three sections:  Violence against your neighbor, violence against yourself, and violence against God. You come to the banks of Phlegethon.


Those who exercised violence against their neighbor are submerged in a river of boiling blood, those who try to come out are shot with arrows by centaurs on the shore.  You cross carefully


into the second section of Violence, the Wood of Suicides.  Because they dishonored their bodies in life, they are denied human form in death.  Because they harmed themselves in life, they are formed into unmoving trees that are abused by harpies and hell-hounds that tear them apart and deficate on them.


You pass into the third section of the Circle of Violence, the burning .  You see here a further seperation in Violence:  the blasphemers, the ursurers, and the sodomites.  On the vast stretch of burning sands, the sodomites wander aimlessly around in a rain of fire.  The ursurers are further punished by crouching, their backs burned by the rain, because they wear the money they usurped around their necks.  The most offensive of violences is that against God, the blasphemers lay supine on the burning sands while being pelted with the rain of fire.  While leaving the burning desert, you notice that the next Circle of your trip is so far into the darkness, you cannot see the groud.  Virgil nods to you and calls forth Geryon.  

 


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Simonacs
Geryon flies you two down the cavern on his back.  You dismount and Virgil explains the layout of Fraud, the eighth circle of Hell, while your eyes adjust to the lack of light.  There are ten distinct sins covered in Fraud.  These sins are seperated by walls in the shape of concentric circles.  You walk across the bridges over these walls and look at the souls and punishments below.
Flatterers


Malebolge (Evil Pocket)
Sins of the Fraudulant
Punishment
Malebolge One
Panderers and Seducers
March in two different directions in trench.
Malebolge Two
Flatterers
Drowning in excrement.
Malebolge Three
Simonacs (evil churchmen)
Buried upside-down in a hole with their feet being licked by flames, other souls eventually push them further down into the hole.
Malebolge Four
Soothsayers
Heads twisted backwards.
Malebolg Five
Barrators and Grafters
Emersed in boiling pitch, demons claw at those who rise above to breath.
Malebolge Six
Hypocrites
March about in golden cloaks lined with lead.
Malebolge Seven
Thieves
Painfully rob each other of human form, causing them to revert to a serpentine one.
Malebolge Eight
Decievers
Engulfed alone in giant flames like candle wicks.
Malebolge Nine
Sowers of Discord
Ripped open with their entrails spilling out.
Malebolge Ten
Falsifiers (Liars)
Afflicted with painful, body mutilating diseases


You find your way past the Fradulant and your guide tells you that there is one more circle left before you may pass into Purgatory and then onto Paradise.  Eagerly you bound down the slope onto a great glacier and last ring, Treachery.  The chill winds bites into your skin and you draw your cloak about you tighter to no avail.  Virgil urges you forward and you begin to see human forms buried in the ice up to their shoulders, their heads bowing down to escape the wind.  These are the traitors to their kin, they bow in penance for eternity.  Further you walk, the cold getting harsher.  You come to another grove of souls, these are the traitors to their country.  Those who betrayed their home for selfishness are frozen in the ice up to their heads.  They cannot bow to avoid the wind, but their tears run down their face and freeze on the surface of the ice.  You stop and witness two souls in one icey grave, one gnawing at the head of the soul who caused him to be damned with those who sold out the people they invited in.  You fear you cannot withstand the cold much longer, but Virgil forces you on.  You come, next, to the traitors to their guests.  They are frozen up to their face, their eyes cast upward toward Heaven and their tears frozen in the sockets.  The last of the earthly sinners are those who betrayed their masters.  Their cries cannot be heard, for they are buried fully under the ice.


At the very bottom of Hell, in the center of the glacier, buried up to his hairy waist, is Satan.  The Lord of Evil is a twisted monster of his once-heavenly status as a Seraphem.  His six wings beat endlessly, causing the chill wind throughout Treachery.  He has three heads, each gnawing on one of the three greatest sinners in history:  Brutus, Cassius, and Judas Isacariot.  Those who betrayed their benevolent masters are all damned here together with the original traitor, Satan.  Virgil helps you climb Satan's mangy hide to a break in the base of the glacier.  You shiver with afterthoughts and leave this heirarchy of torment.  You continue onto Purgatory and salvation.
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